![]() Similarly, the Lone Wanderer found a power fist in the restrooms in the next video, which featured quite prominently in a V.A.T.S.-assisted beheading uppercut.The character bears a close resemblance to Sydney. ![]() The Dead Mercenary was equipped with combat armor, a bandana, biker goggles, over 200 5.56 rounds, and a Chinese assault rifle. This character does not appear in the main game, even as a random encounter. In the Bethesda demo videos of Fallout 3, a character called "Dead Mercenary" appeared outside the store.If all raiders were cleared out beforehand, the raiders will remark that something feels wrong. If the player waits a while when activated, a group of raiders will proceed to enter Super-Duper Mart. An intercom occurs when inside or exiting the pharmacy.A Super-Duper Mart poster appears on the wall next to the stairway in the Megaton House if the Wasteland Explorer theme is purchased.In certain instances, however, this can cause a crash. Once activated, it will resume its routine of asking for identification (the ID is found on top of the console). A Protectron that can be activated through the terminal(very easy) is found inside the pharmacy.Once the player has cleared the building of raiders (and the ones who come in after the initial slaughter), no enemies will respawn within the interior.The parking lot is a random encounter location.Medical brace and leather belt, components for the Deathclaw gauntlet.Crutch and pressure cooker are in the pharmacy (key is in the rightmost of three metal boxes on a counter), components for the Railway rifle.Motorcycle handbrake and motorcycle gas tank on the ground, (part of the components for the Shishkebab).Pre-War money and bobby pins in the cash registers in the front of the store.Jet, Psycho, and other drugs are scattered throughout the ground and shelves, including in the toilet stalls.If set off, it will blow the book away which will sometimes clip into the wall. Watch out for a landmine at the opening of the camp, directly behind a shopping cart. Just north of Super-Duper Mart is a Duck and Cover!, in a camp under a bridge.Mini nuke in the same room as the protectron, just beside the computer terminal.3 Nuka-Cola Quantums in the same room as the protectron.Tales of a Junktown Jerky Vendor on the counter with ammunition cases and frag grenades in the alcove just outside the room with the protectron.The room on the back wall contains most of the remainder of the store's loot and houses a protectron that can be activated to help kill any remaining raiders. These are patrolled by raiders and contain very few useful items. The majority of the store is made up of super market style shelves, which have planks acting as makeshift bridges between their tops. The right wall is patrolled less often and allows you to get nearer the back of the store without being spotted. Upon entering the store proper, there will be a hallway on the left wall leading to the restrooms and through which raiders will enter the main area.Įntering by the right door allows you to enter just right of an area surrounded with a counter that contains about half the loot in the store. If you enter the Super-Duper Mart through the left door, the entry room contains a Nuka-Cola vending machine directly to your left, with scattered empty Nuka-Cola bottles around it. An eyebot will usually spawn in the parking lot and assist in fighting the hostiles. Talking to him will trigger the quest Those!. Two Nuka-Cola vending machines are against the wall of the store beside the entrances, along with a group of raiders, who are usually engaged in combat with a random group of hostiles.īryan Wilks will usually appear near here. ![]() The exterior of the Super-Duper Mart is a large parking lot. One of the largest supermarkets in the metropolitan area, Super-Duper Mart aggressively advertised its services and offered one of the largest selections of goods in the resource-starved United States.
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